BALL x PIT Evolution Tracker

Current through Shadow Update (Apr 27, 2026)
Evolutions: 0 / 59
Evolved Passives: 0 / 13

Base Balls

The 20 base balls. Click a name for details, starting characters, and every evolution it feeds into.

NameDescriptionDamage TypeStatus EffectsStarting Character(s)Unlock

Evolutions

How evolutions work

  • Both ingredient balls must be level 3, then combine them in the Fusion Reactor building.
  • Ingredient order never matters for evolutions.
  • If two balls CAN evolve together, the Fusion Reactor forces the evolution; you cannot arbitrary-fuse that pair (exception: the three Nosferatu components can also fuse pairwise).
  • Evolved balls can themselves be leveled to 3 and evolved again (Tier 2) or fused freely with any non-matching ball.
  • Passives evolve the same way but cannot be arbitrarily fused, only evolved via exact recipes.
Name ▲ RecipeDescriptionDamage TypeStatus EffectsEvolves Further Into Tier

By Base Ball

Pick a base ball to see everything it makes. Checkboxes here are the same ones as in the Evolutions table.

Base Passives

NameDescriptionUnlock ConditionAppearance Requirement

Evolved Passives

NameRecipeDescription

Team Builder

The Matchmaker building lets you bring 2 characters into one run: both abilities are active and you start with both starting balls (the Jeweler levels your first starter, the Matchmaker levels the second). Pick two whose starters evolve together for a free early evolution. Drag a card into a slot, or just click/tap it.

Character 1
Drop or click a character
Character 2
Drop or click a character